ABSTRACT: In this paper, we study a space-fractional anomalous diffusion in a variable area. The moving boundary is assumed moving with constant speed. The numerical scheme was present by changing the ...
When Edsger W. Dijkstra published his algorithm in 1959, computer networks were barely a thing. The algorithm in question found the shortest path between any two nodes on a graph, with a variant ...
The original version of this story appeared in Quanta Magazine. If you want to solve a tricky problem, it often helps to get organized. You might, for example, break the problem into pieces and tackle ...
If you want to solve a tricky problem, it often helps to get organized. You might, for example, break the problem into pieces and tackle the easiest pieces first. But this kind of sorting has a cost.
A Routing Protocol Simulator in Python that allows users to simulate and compare two major routing algorithms: Link-State Routing (Dijkstra’s Algorithm) for efficient shortest path computation using a ...
This project explores drone navigation in both simulated and real-world environments using two popular pathfinding algorithms: A* and Bellman-Ford. The implementation demonstrates the application of ...
Abstract: Single-source shortest path (SSSP) problem is a common algorithm in graph analysis. Bellman-Ford is a primitive algorithm to solve the shortest path to the source node, which enables the ...
ABSTRACT: The vast availability of information sources has created a need for research on automatic summarization. Current methods perform either by extraction or abstraction. The extraction methods ...
Abstract: Routing algorithms based on the distributed Bellman-Ford algorithm (DBF) suffer from exponential message complexity in some scenarios. We propose two modifications to the algorithm which ...