Guy Cohen is a freelance writer from New Jersey who specializes in writing about video games, movies, televsion, music, and professional wrestling. He graduated from Montclair State University in 2023 ...
As a powerhouse in the sports game market, it’s a no-brainer that Electronic Arts has branched into professional racing games and has done so for over 20 years. Since 2000, EA has consistently ...
Forbes contributors publish independent expert analyses and insights. David Jagneaux is a writer and analyst, covering MMOs and retro games. Fast forward to the PlayStation 3 era, Sonic & All-Stars ...
The Mario Kart series has helped define racing games for more than 30 years. After spending the past decade showing what was ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
In retrospect (and with the benefit of good South Park games proving that the show can be translated well to gaming), one of ...
Forbes contributors publish independent expert analyses and insights. Mike Stubbs covers esports, competitive games and the creator economy. Car video games have long been some of the most visually ...
XDA Developers on MSN
Racing games have gotten worse because they forgot about one important thing
Racing games look more incredible than ever, and they drive beautifully, but somewhere along the way, they sort of forgot how ...
Real Engineering on MSNOpinion
Why racing games feel fast (even when they’re wrong)
From arcade racers to realistic simulators, every racing game relies on physics to feel right. But real-world car dynamics ...
Ahmad is a video game fanatic. He always carries his PSVita with him wherever he goes so he can play Metal Gear Solid on the go, and his socials are filled with gaming news. He also lifts weights ...
Crucial to this process was the recording of engine sounds in order to give the game more realism. As PandaMonium’s doc points out, there are several photographs of developers taking sound samples ...
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